Artlantis Studio Multilingual (x64)

The new, physically correct Artlantis 6 rendering engine, with its legendary simplicity, allows you to create visualizations of an incomparable beauty and quality.

Physical engine
To create stunning images, Artlantis 6 now includes its own built-in physical engine, emphasizing physical rendering quality, precision, material accuracy, and energy consumption.

White Balance
White Balance allows you to adjust the dominant color of a scene to the ambient lighting. Simply set this new parameter to automatic color mode or select a reference color, which will be recognized as white in the 3D scene.

Ambient occlusion
This new option in Artlantis allows users to display a global ambient occlusion to create virtual shadows in small areas where natural light doesn't go. It brings more depth and relief to both interior and exterior scenes.

White model
During calculation, white model rendering changes all surfaces to white except for those that are transparent. Lights maintain their color for sophisticated environments.

Choose among many pre-set modes (indoor, outdoor, low light) and different definitions (speed, medium, quality), to quickly set the best results!

Artlantis offers two illumination methods: Automatic Light Adjustment and ISO/Shutter. By choosing the Automatic Light Adjustment setting, the lights and neon power used in the scene are automatically adjusted to the sky and sun illumination

IES Lights
By default, Artlantis offers 8 IES pre-set profiles. Artlantis 6 now allows you to import downloaded IES profiles from manufacturers' websites. These files are used to simulate realistic illumination of your projects. For even greater flexibility, Artlantis 6 allows you to easily edit the brightness, color, direction and opening angle.

Artlantis now fully compatible with HDRI files, for the background and for the global illumination. The "enhanced sky" function in the engine settings increases the photorealism of the images.

Neon shader
In addition, neon lights have been completely updated for this version with considerable gains in terms of quality and calculation speed.

Site insertion
When using the site insertion feature, Artlantis 6 offers a new and simple projection process with more accurate calculations. After aligning the XYZ axis in the 2D view and in the preview window, the model is easily positioned on the background image. A revolutionary integrated tool allows you to add transparency to a foreground image directly in Artlantis to enhance the quality of your projects.

Integrated Alpha Mask Editor
This revolutionary tool allows you to add transparency to a foreground image directly in Artlantis to enhance the quality of your projects.

Laser projection
With a simple click on the reference plane in the preview window, you set the position and orientation of the projection of the laser. A red line projected 360 in the model allows you to automatically position the objects or textures.

Catalog & Media
Accessing the Artlantis Media Store is now done with a single click. To customize your catalog, Artlantis 6 lets you freely create your own folders at level 2. New selection features allow you to view recently used media, shaders and objects already in the project or those added to the selection. Thanks to the "drop-drop" tool, you can insert random media from the selection into the project with every click of the mouse.

New in version

- A new option in the General Preferences - "Hardware Acceleration". Checked allows a more fluide OpenGL, the memory of the graphic card becomes highly stressed. The whole geometry of the project is stored on the card. Uncheck the option lightens the memory of the card, resulting in a slower OpenGL display.
- Glitter Effects animations fixed: during rendering of an animation the calculation of the lighting of the current image is smoothed over several frames upstream and downstream of it.

- Crash while duplicating an animation
- Duplication tool not working in 2D View
- psd file format the background was not isolated on its own layer Overexposed in the final rendering
- Panoramas inspector, Postcards didn't get oriented like the current camera were
- Document changed state was false if clicking Render later without changing the rendering parameters in the render window of a modified document
- Textures disappeared and re-appeared when moved on a surface
- Scene parameters, the fast anchor point configuration of an anchor point didn't get displayed
- The gallery didn't get displayed in the Welcome window
- Apply gravity became useless on certain projects
- Some difficulties to apply Shaders
- Impossible to edit the name of a not yet calculated document
- Log files distinction between Artlantis and the License Manager
- Some issues when reading some panoramas on certain web browsers
- The alpha channel manager generated too small images
- Animation flicking
- Overlapped textures do not stayed grouped
- Crash while opening files
- Moving a plan object on the surface set this object underneath this surface
Artlantis Studio Multilingual (Win x64) + Keygen-CORE : 497.31 MB
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Only the registered members can see the download links/content. pleaseĀ Register to gain full access.