Gnomon Training - Comic Book Illustration Collection (2013) | 15.10 GB
Genre: eLearning / Comic, Drawing, Painting

Comic Book Illustration with Phil Noto: Pinups and Covers
In this DVD, Phil Noto shows you his illustration techniques for creating comic book covers and pinups. Using a completely digital workflow, you will see how he goes from a preliminary sketch to finished art. He demonstrates how he uses Adobe Photoshop� for sketching and coloring, and Smith Micro Manga Studio™ for inking the art, while discussing the benefits of each program's toolset. Phil covers topics such as line quality, silhouette, proportions, Photoshop layer and channel management, color palette, brush selection, lighting and texture. Throughout the lecture Phil shows how he balances line, light, color and details to refine his illustration.

Comic Book Pencilling with Stephen Platt: From Thumbnails to Finished Pencils
In this DVD, Stephen Platt covers how to create a fully penciled page from beginning to end. He begins with exploration in the thumbnail stage and enlarges the chosen rough thumbnail using a photocopier and lightbox. During the course of the demo, Stephen shows how he indicates change in form, graduated shadows, texture and mass, all while maintaining a dramatic graphic expression. In addition, he discusses industry conventions as well as advice on portfolios and earning a living in professional comics.

Comic Book Coloring with Steve Firchow
In this third DVD of a series on comic book illustration techniques, Steve Firchow gives an overview of how to color a comic cover from beginning to end in Adobe Photoshop�. He begins with setting up a piece of black and white line art and describes his process for choosing colors, making rendering decisions and balancing color, light and detail. In addition, he discusses techniques for improving speed and the differences between coloring covers vs. interior comic pages.

Comic Book Inking with Joe Weems
In this second DVD of a series, Joe Weems shows and explains in detail the technical aspect of comic book illustration inking. Starting with the tools of the trade and examples of warm-up exercises, this instructional DVD contains a wealth of knowledge with extreme close-up shots of the artist's hand working on select portions of the image. This focus on the work allows the viewer to gain a better understanding and appreciation of how the ink line is applied and constructed. Joe will present examples of free-hand inking and utilizing stencils while discussing influences and personal insight from a career that spans more then sixteen years. This DVD is designed for all aspiring inkers, fans and seasd professionals with an interest in learning more about the creation and execution of a comic book page.

Comic Book Pencilling with David Finch
In this first DVD of a series on comic book illustration techniques, David Finch takes you step-by-step through the processes he uses to create the highly detailed pencils of a comic book page. This lecture will lead you from the very basics of tube forms and page layouts to the finishing techniques of rendering and texturing an image. You'll also learn about the physical tools used by the artist to create various effects and backgrounds. This DVD also gives you a first-hand look at the evolutionary process an artist undertakes in the conception and development of a new character, including the artist's thoughts and decision making, and how mistakes and design problems can be resolved when they arise.

Comic Book Layout and Pencilling with Alvin Lee
In this DVD, comic book artist Alvin Lee explores the creation of sequential comic book pages from script to finished pencils. He begins by dissecting the script through rough thumbnails, evaluating the pros and cons of each. He then lays out the pages, discussing the importance of storytelling, character placement and readability in a sequential comic book layout. Next, Alvin shows how to prepare the layouts for light-boxing and sets up the final pages. He completes the demonstration discussing his pencilling techniques as he finishes the pencils with his own unique anime/manga influenced style.

Dynamic Figure Drawing: The Body with David Finch
In this DVD, David Finch reveals his step-by-step process for drawing the human body. He starts with simple tube form shapes, and then covers the placement of muscle throughout both the male and female bodies. David demonstrates how to pose a simple tube form effectively, allowing you to block-in and draw a figure in perspective and in a variety of poses. He discusses balance, posture and presentation, emphasizing line weight and lighting. Finally, David puts everything together and draws fully realized bodies with a variety of intricate poses, and a variety of proportions and details. This constructive drawing process teaches you to draw convincing human bodies without the need for tracing or using reference.

Dynamic Figure Drawing: Hands and Feet with David Finch
In this DVD, David Finch reveals his step-by-step process for drawing hands and feet. He starts with simple block shapes, and moves on to more complex shapes before showing how to place fingers and toes correctly. David discusses common mistakes and how to avoid them. He covers fingers and toes in detail, demonstrating how to draw them flat and in foreshortened perspective from multiple angles. He demonstrates some easy shortcuts and tricks, including use of negative space and dynamic folding between the fingers and thumb. Lastly, he draws completed hands and feet from multiple angles, covering the differences between male and female hands and subjects such as drawing claws, fingernail details and shoes. This constructive drawing process teaches you to draw convincing hands and feet without the need for tracing or using reference

Dynamic Figure Drawing: The Head with David Finch
In this DVD, David Finch reveals his step-by-step process for drawing the human head. He starts with a basic head shape and demonstrates the structural breakdown from multiple angles. He then focuses on the various features including eyes, noses, lips, ears, necks and hair. He discusses important landmarks, features and proportions. David brings it all together to draw a series of completed heads, from basic male and female heads to heroic examples. Lastly, he covers lighting on a simplified head shape to help you understand the rules governing placement of dark and light shapes. He includes a wide range of tips and tricks for making your faces, heads and hair more life-like and convincing without the need to rely upon reference material.

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