Creating and Texturing a Fantasy Shield in dDo
English | Team: N/A | .MP4 | h264, 1280x720, 23.97 fps | aac, 44100 Hz, Stereo | 6.22 GB
Genre: eLearning

In this course focused on sculpting and using dDo, instructor Galen Davis takes us through the complete pipeline of creating a Fantasy Shield. Davis demonstrates the ZBrush sculpting process, how to render out all the necessary texture maps, and then introduces you to dDo as we cover the complete texturing process with this powerful new software. dDo introduces a whole new tool for your game assets you won't want to miss!

Creating and Texturing a Fantasy Shield in dDo content:

Volume 1:
Chapter 1 Introduction
Chapter 2 Low Poly Modeling
Chapter 3 Low Poly Modeling 2
Chapter 4 Low Poly Modeling 3
Chapter 5 ZBrush Prep
Chapter 6 ZBrush Sculpting 1
Chapter 7 ZBrush Sculpting 2
Chapter 8 ZBrush Sculpting 3
Chapter 9 ZBrush Sculpting 4

Volume 2:
Chapter 1 Introduction
Chapter 2 Creating the Base Maps 01
Chapter 3 Creating the Base Maps 02
Chapter 4 Texturing Using dDo 01
Chapter 5 Texturing Using dDo 02
Chapter 6 Texturing Using dDo 03
Chapter 7 Texturing in Photoshop 01
Chapter 8 Finishing Touches 01
Chapter 9 Finishing Touches 02



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